Explore the Ruins (Dank Crypt) - Baldur's Gate III Guide - IGN (2024)

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Em Stonham,Brandon Rad,Lynette Guzman,+27 more

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Explore the Ruins is a side quest in Baldur's Gate 3 that leads players into one of the earliest dungeons in the game, giving them multiple options for handling a few battles. Our walkthrough will guide you on how to gain access to the quest, in addition to listing all the available paths to the prize at the end: the ability to revive your allies or respec your character, which are invaluable in BG3.

How to Start Explore the Ruins

This quest can be received from Shadowheart if you didn’t free her from the pod in the prologue. You will find her north of your landing site after the Nautiloid crash. Otherwise, you can add the quest to your journal if you speak to the bandits exploring the area outside of the ruins. Whether or not you actually have the quest in your journal, you can still reap the rewards.

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Entering the Ruins

The door Shadowheart is attempting to enter is locked, and unless you have a rogue and some other buffs, you might find it difficult to pick the lock. Luckily, there are three other entrances you can take.

All three alternatives involve heading up the cliffs to the higher level of the structure. Head west into the wreckage of the Nautiloid. You may encounter some Intellect Devourers along the way, but you and Shadowheart should be able to deal with them.

Helpful Hint

If you're having trouble defeating the Intellect Devourers in the wreckage of the Nautiloid, try climbing and jumping up the stone ledges just east of the creatures, this will allow you to circumvent that fight until you have more party members or grow stronger.

Then head north from the wreckage and to the east once you're out, possibly stopping to recruit Gale from the out of control sigil appearing on the cliff wall. If you head north from here, you can rescue Lae’zel from the predicament she’s found herself in, rounding out your party before heading into the ruins and a couple of fights.

The first option you have for entering the ruins involves sneaking over to the temple and shooting the crane that’s suspending a large stone block. It should instantly kill the two grunts loitering beneath it, but you’ll have to deal with their two surviving comrades. When the fight is over, you can jump down into the hole created by the stone block. This path is risky, because you can’t jump out afterwards (though you can teleport to any Waypoints from your map), and you’ll quickly find yourself in a fight with about 5 other bandits. You can also speak to the bandits and attempt to convince them to leave, after which you'll be free to break through the floor without any casualties.

The second alternative is to head into the courtyard north of the crane you destroyed and attempt to open the door. One of the bandits guarding the door will think that his allies have returned, and you have a few options to exploit that assumption.

You can also pick the lock, but either way you have a chance to kill him before he warns the rest of his crew. Then you can use a lever next to the other door in this room to open it and catch the other bandits by surprise; there’s a volatile barrel in the midst of the looters that will explode if exposed to fire. This can help you even the odds before they overwhelm you.

Helpful Hint

Save often! There's no penalty for making multiple saves in case things go horribly wrong.

If you take one of the first two options, after the battle you’ll find a door in the southwest corner of the room where the bandits were gathered. This door cannot be picked, so instead you need to head through the door to the south.

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A light shines on a large statue in the center of the room, and if you head behind it, one of your characters may perceive a skull-shaped switch. Activating it will open the door in the previous room, so head back and enter the next area known as the Dank Crypt.

Head north into a large room with several skeletons - and a statue of Jergal, the final scribe - lying around to proceed with the quest.

The final alternative - handy if none of your characters perceive the skull-shaped switch - to enter the ruins is to head east around the outside of the temple, climbing down the vines and over to a hatch. This will take you directly to the Dank Crypt, but it’s still worth it to fight the bandits for the experience. The adjacent room from here is the Jergal statue room, where you’ll need to be in order to proceed.

If you do manage to pick the lock on the door Shadowheart was trying to open, you’ll also find yourself in the Dank Crypt. Carefully traverse this room full of sarcophagi, because there are numerous traps that can kill your party in a few short seconds. If you have a trap disarming kit, and someone with sufficient dexterity, you can disable the traps and collect your riches from the sarcophagi. Once you’re done here, head through the small connecting room to enter the room with Jergal's statue.

Jergal's Statue Room

Now that you’ve made it to this room, be ready to fight. You can make this fight a little easier by looting the skeletons so they don’t have any melee weapons to attack with if they come to life. When you’re ready, head to the north side of the room, to the left of the large statue, and activate the button that appears. This will open a hidden chamber and revive the skeletons for a fight! Focus on the skeletons one at a time to defeat them, and don’t be afraid to use healing potions. They’re perfect for healing your low level characters early in the campaign.

Once they’re all defeated, head to the chamber you opened when you pressed the button. Interact with the large sarcophagus to speak to Withers, a non-hostile undead that waxes philosophical. Answer his questions in order to complete the quest! You can also loot his sarcophagus and the heavy chest in the room afterwards for some additional rewards, including an amulet that allows you to briefly revive a corpse to speak with it.

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Once you’ve completed the quest, Withers will appear in your camp, offering to revive any dead allies, or even to reclass your character for 100 gold, letting you completely pivot to another class or rethink your class levelling choices at each level.

Use the links below for more Side Quests in the area:

  • Free Lae'zel
  • Rescue the Gnome
  • Search the Cellar

Up Next: Beginner's Guide - Essential Tips and Tricks

PreviousBlood in Baldur’s Gate EventNextBeginner's Guide - Essential Tips and Tricks

Top Guide Sections

  • Beginner's Guide - Essential Tips and Tricks
  • Walkthrough
  • Things to Do First
  • Things Baldur's Gate 3 Doesn't Tell You

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In This Guide

Explore the Ruins (Dank Crypt) - Baldur's Gate III Guide - IGN (1)

Baldur's Gate III

Larian Studios

ESRB: Mature
PlayStation 5Xbox Series X|SPCMacintoshStadia

Related Guides

OverviewBeginner's Guide - Essential Tips and TricksWalkthroughThings to Do First

Explore the Ruins (Dank Crypt) - Baldur's Gate III Guide - IGN (2024)

FAQs

How to solve the dank crypt in BG3? ›

How to get past the Dank Crypt trap around the Sarcophagus
  1. Press the button on the pillar at any point after the trap is triggered.
  2. Use a disarm toolkit on the vents individually.
  3. Block the vents with the crates or other objects so they can't expel grease.
Nov 14, 2023

How do I open the ancient door in the Dank crypt? ›

There, the player will find a soul coin in one of the coffins. After the player leaves this room and inspects the northwest corner of the north room, they should find a button after succeeding with their perception check. This button will open the door, but it will also awaken the corpses.

What does pushing the button in the dank crypt do in BG3? ›

You can press this button once the traps are triggered in order to deactivate the traps after triggering them. A neat trick you can do is have Gale use his Mage Hand and leave it near the button and then switch to turn-based mode when activating the trap and have the mage hand immediately deactivate it.

When should I do the dank crypt bg3? ›

Speaking of experience, it is recommended that you tackle this dungeon at least at level 2. If you aren't level 2 yet, explore around a little bit! It will not take you long to level.

What happens if you give the hag your eye in BG3? ›

Your new eye gives you +1 on intimidation, but a disadvantage on perception checks and attacks against hags. Perception is an important stat in Baldur's Gate 3, so it depends on whether or not your party can pick up the slack or not.

What does the lever do in the Dank Crypt? ›

Head behind the statue, and a Perception Check will reveal a skull-shaped lever that you can push to open the locked door. Going through the locked door will put you into the center of the Dank Crypt.

What does the button in the ruins do in BG3? ›

When you're ready, head to the north side of the room, to the left of the large statue, and activate the button that appears. This will open a hidden chamber and revive the skeletons for a fight!

What does the heavy key unlock in BG3? ›

Heavy Key opens Ancient Door in Dank Crypt.

Heavy Key is a Quest Item and Item in Baldur's Gate 3.

Can you be evil in bg3? ›

1: Yes, going evil will have some companions leave you (specifically Karlach, Wyll, and Gale... though I think you can persuade Gale into staying.). In return you do get a couple evil companions. 2: While it is entirely possible to do an evil playthrough, doing so cuts out a massive portion of the game's content.

What is the worth of a single mortal's life baldurs gate? ›

There's no such thing as a 'single' life.” The value of any life is given by it's net marginal future utility.

What happens if you break your oath Baldur's Gate 3? ›

After breaking your oath, the Oathbreaker Knight will be at your camp. Speak with him to unlock the Oathbreaker subclass and replace your previous channel oath abilities. If you change your mind, you can speak to the Oathbreaker Knight again to reclaim your Oath. This will cost you 1000 gold, though.

Does gender matter in Baldur's Gate 3? ›

Baldur's Gate 3 romances are not gender-locked either. For potential Dark Urge players, your violent intrusive thought generator doesn't have a huge impact on romance scenes, but it's worth considering when you go through character creation.

Can you romance wyll in BG3? ›

Once Wyll's approval reaches "medium," a cutscene will play at camp. In it, Wyll will either try to play a guessing game, or talk about dancing. Regardless of which direction this dialogue goes, players will get an opportunity to kiss him. Doing so will begin Wyll's romance.

How to open a heavy oak door in Dank Crypt BG3? ›

Engraved Key opens the Heavy Oak Doors in Dank Crypt

Black ink stains blot the handle of this key. Found in sarcophagus within a long-forgotten chapel. Engraved Key is a Quest Item and Item in Baldur's Gate 3.

How to open crypt gate bg3 cazador? ›

Immediately to your right, you'll see a Dais that will lead you downstairs to Cazador's Dungeon and ritual site. All the Crypt Gates in the area can be opened with the Szarr Family Ring—ensure that you have it in your inventory before going down there.

Can you actually remove the tadpole in Baldur's Gate 3? ›

There is currently no way to remove the Illithid Tadpole parasites in Baldur's Gate 3. The twist is that once you start this 'Remove the Parasite' quest, you're offered several different options to choose from. How your story progresses ahead is up to you with what options you choose and how lucky you are.

Is it possible to get Shadowheart out of the pod? ›

Head to the corpse lying at the other end of the room and pick up the Eldritch Rune. Head back to the console to the right of Shadowheart to use the rune. Place your hand on the console, then use the command to 'Will the pod open'. Unless you roll a critical fail, you should free her.

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